I love making stuff, whether physical or on-screen! My focus when
designing and programming games is on creating unique escapades that both feel mechanically
satisfying and center around the player's experience.
After studying for a Journalism BA in London and in North
Carolina, followed by a Games Design and Development MA at the National Film and Television
School
(UK), I joined Maze Theory in 2022 and have since been working on exciting XR-centric
projects.
I was Lead
Programmer on Maze Theory's best reviewed
game so far, Infinite Inside.
Born in France and raised in 8 different countries, I am fluent
in French, English and Spanish. Arabic is a work in progress.
If you have something you think I might be right for, feel free
to get in contact with me through social media (links at the bottom of the page) or by email
(found in my CV using the link below)!